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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>20bits - Latest Comments in The State of the Facebook Platform</title><link>http://20bits.disqus.com/</link><description></description><atom:link href="https://20bits.disqus.com/the_state_of_the_facebook_platform/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 05 Jul 2010 02:14:47 -0000</lastBuildDate><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-60593766</link><description>&lt;p&gt;hi,  I agree Zach,  that's the right idea&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wholesale plus size clothing</dc:creator><pubDate>Mon, 05 Jul 2010 02:14:47 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-58150129</link><description>&lt;p&gt; i don't even want to use to view what is inside till i last month went in as alot of people &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cheap corsets </dc:creator><pubDate>Tue, 22 Jun 2010 22:27:22 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-12431165</link><description>&lt;p&gt;The people go outside?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wholesale korean clothing</dc:creator><pubDate>Fri, 10 Jul 2009 03:01:26 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-10539899</link><description>&lt;p&gt;kafanıza göre takılın siz hafızlar weer nice &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chat</dc:creator><pubDate>Fri, 05 Jun 2009 19:07:03 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793544</link><description>&lt;p&gt;Hi,&lt;/p&gt;&lt;p&gt;i am very disappointed with the way facebook team handle the operations and the most important is the support. You imagine they just disabled my account without any valid reason, explannation or even a warning issue to my facebook. It's totally lose my confidence in using facebook.&lt;/p&gt;&lt;p&gt;The worst outcome is that i even take my time and effort just to send them an email in regarding the issue of being disabled by adminstrator. I have send quite a number and various department also but in the end , there's not a single reply or quick response. If i am a person / entrepruner whom thinking to buy over facebook and make it rich even more, i will not consider facebook if they still continues without replying or handle my situation.&lt;/p&gt;&lt;p&gt;Frankly speaking beginning of last year , i have known facebook already, but i don't even want to use to view what is inside till i last month went in as alot of people saying that there's an application on facebook which is " MobWar ". That is an interesting game i even play. I shall buy over mobwar if i could and instead of facebook. Just because they impress me and credits goes to mobwar inventors. Facebook also not bad which came up a platform and earn profits just like this. too bad, now facebookn faces this dropping of level activities is just because of not taking consideration of a user / account holders.&lt;/p&gt;&lt;p&gt;Damn Disapppointed.&lt;/p&gt;&lt;p&gt;cheers,&lt;/p&gt;&lt;p&gt;Justin&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JuStIn</dc:creator><pubDate>Sat, 27 Sep 2008 14:22:20 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793547</link><description>&lt;p&gt;i support Jeffrey McManus.&lt;br&gt;every developer konw how to use the api flatform, so they don't need to post new questions on the forum.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">keenkang</dc:creator><pubDate>Tue, 17 Jun 2008 05:06:58 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793546</link><description>&lt;p&gt;Lou,&lt;/p&gt;&lt;p&gt;The article talks about developer activity not user activity.  Also, you can see the seasonal dips around the holidays if you break it down day by day and it's nowhere near as pronounced as the month-over-month macro trend.&lt;/p&gt;&lt;p&gt;Cheers,&lt;br&gt;Jesse&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jesse</dc:creator><pubDate>Sat, 31 May 2008 22:34:37 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793545</link><description>&lt;p&gt;as much as i'd like to believe you what i think you've got there is holiday stats. January sis a big month for the internet because it's a holiday period, for all of january - atleast in australia, you may scoff but the reality is that Australia has a very high per capita of online people, you have every bored high school kid university student and parent looking for something ot do online to fill their days.&lt;/p&gt;&lt;p&gt;then real life comes creeping back.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">lou</dc:creator><pubDate>Sat, 31 May 2008 19:08:24 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793528</link><description>&lt;p&gt;I have a funded company focusing on one app.  We're totally disillusioned with platform because they're not willing to deal with the noise/signal problem.  They've made it easy for one guy with some PHP to launch an app onto a playing field where real apps pushed by real companies have no way to distinguish themselves.  It's no place for disruptive products outside the social gaming/ad network space.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michael Staton</dc:creator><pubDate>Thu, 15 May 2008 14:36:53 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793543</link><description>&lt;p&gt;Mike,&lt;/p&gt;&lt;p&gt;Respectfully, you are wrong.  Do you spend much time on the forums?  There are basically two types of posts nowadays: one, novices asking "Help! How do I program?"-type questions; and two, a handful of 5-6 "old timers" who post inside jokes and complain about how hard it is these days.&lt;/p&gt;&lt;p&gt;There is essentially zero sharing of information or expertise going on.  It's really a no-man's land at this point.&lt;/p&gt;&lt;p&gt;If I may ask, how many Facebook applications have you developed, what was your level of success, and how much time did you spend on the forum?  If you give me your forum username I'll look up your stats for you, too.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jesse</dc:creator><pubDate>Thu, 08 May 2008 16:54:21 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793527</link><description>&lt;p&gt;Jesse, I think you are too dismissive of Capri's excellent observations. As a professional networker as well as a developer I have noticed that there is no corresponding drop off in networking activity.&lt;/p&gt;&lt;p&gt;I think the 'get rich quick' developers have moved on to greener pastures, where they can use their spammy techniques on audiences that have not become sick of crap applications. They filled the forum with 'I don't know how to program but I have a great idea to make loads of quick money'.&lt;/p&gt;&lt;p&gt;I think the forum has settled down to a more professional and realistic level where people are now in it for the longer term.&lt;/p&gt;&lt;p&gt;Nice figures and graphs though, maybe you're in the wrong trade;)&lt;/p&gt;&lt;p&gt;Warm regards, Mike&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Word of Mouth Mike</dc:creator><pubDate>Thu, 08 May 2008 16:42:32 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793542</link><description>&lt;p&gt;That is when they announced many of the FBFund grants also. I think many developers were let down and abandoned their Facebook champaign.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Cox</dc:creator><pubDate>Thu, 08 May 2008 12:54:12 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793541</link><description>&lt;p&gt;James,&lt;/p&gt;&lt;p&gt;This report is about the engagement Facebook developers, not end users.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jesse</dc:creator><pubDate>Thu, 08 May 2008 11:50:51 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793526</link><description>&lt;p&gt;Since most of the people I know who use facebook are teenagers, in high school, maybe the decline is due to the fact that some individuals are now starting the cram mode for their exams and it may probably pick up again after Summer when everyone gets back from vacation snd has pictures and drama to share.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James</dc:creator><pubDate>Thu, 08 May 2008 09:45:22 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793540</link><description>&lt;p&gt;Interesting article :) Thanks Jesse!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Apps-R-Us - Buy Turnkey Facebo</dc:creator><pubDate>Thu, 08 May 2008 00:12:43 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793539</link><description>&lt;p&gt;hey James. thanks for the heads up and sorry for the misinterpretation. I took out your link as resource on the post 'The Facebook Decline.' sorry about that.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">paolo</dc:creator><pubDate>Wed, 07 May 2008 21:25:35 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793538</link><description>&lt;p&gt;Interesting facts and figures - great work on this post. Wow.&lt;/p&gt;&lt;p&gt;As far as making money from these things, I know for a fact that one of my buddies just got paid about $4,000 to create a pretty straightforward Facebook App for a client. The demand is still there in the normal business world, as they are now just realizing what a Facebook App even is.&lt;/p&gt;&lt;p&gt;Are you going to get funded for $10 million due to your Facebook App awesomeness? Odds are slim to none, but with a little bit of sales savvy and some skills you could definitely make some decent money from the development work.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ryan Hupfer</dc:creator><pubDate>Wed, 07 May 2008 19:44:40 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793558</link><description>&lt;p&gt;Capri,&lt;/p&gt;&lt;p&gt;I'm not unsympathetic.  I've personally blocked most applications, for example.  This article was written from a developer's perspective, though.&lt;/p&gt;&lt;p&gt;I agree that from a user's perspective these are (potentially) good developments.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jesse</dc:creator><pubDate>Wed, 07 May 2008 18:11:33 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793557</link><description>&lt;p&gt;As a FB user and observing some other user feedback about FB apps, the reason IMO some apps are losing popularity is because they are so darn viral! Apps that don't work, or only work as little as possible so they can force you to invite friends to "unlock" new items or look at quiz results are uncool and obnoxious. So is whining about FB's limits on mass-invites. Mass-invites are spam and forcing you to invite friends just so you can use an app to its full functionality is viral AKA spamming. It's annoying adding an app only to find out you can't play the game, or you're only given 6 virtual items out of a possible 60 to send to friends, and you have to invite friends to get a few more choices. It's gotten to the point that whenever I see a friend has added a "send (virtual stuff) app in the newsfeed, I'll block that app so nobody can send me invites. I'll check out other apps to see how functional they are, and if they force you to invite friends before you can use them to their full potential, they're crap as far as I'm concerned. At least the super poke gives you scads of actions to choose from right at the beginning, so, it's still a fun app. But other apps just skirt by the rule against forced-invites by doing as little as they can get away with for the user and forcing them to invite friends to get any more use out of them. Blech.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Capri</dc:creator><pubDate>Wed, 07 May 2008 18:08:39 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793556</link><description>&lt;p&gt;very interesting post. i do agree that there's too much crappy apps in the mix, and it's definitely tougher getting attention on a given app.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jesse</dc:creator><pubDate>Wed, 07 May 2008 17:45:10 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793555</link><description>&lt;p&gt;Interesting, but I'm not sure if this is really the right trend analysis.  First, signups sooner or later had to start falling, there is a finite number of developers out there.  Second, activity must fall as developers who came in to 'tinker' and explore slowly disperse - this is normal.  Third, as you've pointed out, there's not quite the pot at the end of the rainbow many people thought there would be, causing developers to retreat to more profitable zones.&lt;/p&gt;&lt;p&gt;So I don't think I agree that the "luster is gone", more that the "hype luster" is gone...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeremy Toeman</dc:creator><pubDate>Wed, 07 May 2008 15:17:54 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793554</link><description>&lt;p&gt;People are fickled. The attrition rate for most social networks is fairly consistent. Everyone wants to be an early adaptor/user. Once the novelty wears off, people move onto the next platform. It's becoming increasingly more and more difficult for social networks to develop stickyness.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sparky</dc:creator><pubDate>Wed, 07 May 2008 14:38:00 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793553</link><description>&lt;p&gt;They should invent a social network that anyone can create content on that would then allow for a high degree of inter-linkability between that content with the content of others on the same platform.  The platform should allow for the posting of not just text, but pictures, video, and other forms of data as well.  They should invent this social network and then call it something like, oh, I dunno, how about the "World Wide Web".&lt;/p&gt;&lt;p&gt;Yeah, and then, you could build a network like Facebook or Myspace ON this "World Wide Web" and then, within those Facebooks and MySpaces, you could then build NEW social networks that would allow people to sign up and share pictures, video, text, and all kinds of data.&lt;/p&gt;&lt;p&gt;Dave&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dave</dc:creator><pubDate>Wed, 07 May 2008 04:51:26 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793536</link><description>&lt;p&gt;Jeffrey,&lt;/p&gt;&lt;p&gt;You didn't really address my response.  Even if what you were saying is true it doesn't explain the high correlation between developer activity on the forums and the reduced level of success for Facebook applications launched today versus four months ago.  Nor does it explain the sudden decline we see beginning around February 2nd in five of the seven measurements I took.&lt;/p&gt;&lt;p&gt;So, can you offer an alternative hypothesis that explains the data?  Also, my claim is falsifiable, so I invite you to falsify it.&lt;/p&gt;&lt;p&gt;Cheers,&lt;br&gt;Jesse&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jesse</dc:creator><pubDate>Tue, 06 May 2008 23:12:23 -0000</pubDate></item><item><title>Re: The State of the Facebook Platform</title><link>http://20bits.com/articles/the-state-of-the-facebook-platform/#comment-3793537</link><description>&lt;p&gt;"One hypotheses is that developers know what they need to know and have stopped using the forums. Do you have any evidence for this?"&lt;/p&gt;&lt;p&gt;No, but unlike you, I'm not making any assertions about the state of developer activity on Facebook. ("Prove me wrong" isn't valid evidence. I could say that sun won't come up tomorrow -- prove me wrong.) You're the one making the assertion, so it's up to you to prove your point.&lt;/p&gt;&lt;p&gt;I'm not trying to say you're wrong, necessarily. I'm saying that the data that you're pulling together does not prove your assertion. People participate in online forums for a lot of reasons.&lt;/p&gt;&lt;p&gt;Here's a thought experiment for you: let's say that Facebook rolled out a change that broke  in some fundamental way. Would the corresponding spike in activity on the forums be indicative of an increase in the health of the platform? Of course not. But it would make as much sense as what you're asserting.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeffrey McManus</dc:creator><pubDate>Tue, 06 May 2008 22:57:32 -0000</pubDate></item></channel></rss>